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Seems like the indie companies care a lot more than the big named companies since they don't have all of that money going to their head.
I read about one story of a big named company removing nearly 1/3 of their game weeks before release because a QA tester found a repeatable bug/exploit that could be repeated on 1/3 of the levels. So instead of fixing the bug, they remove 1/3 of the game. Mostly because they couldn't care, the game was going to sell anyway. If TG every came into a load of money to develop games, I really hope they just keep doing what they are doing.
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For the lazy or people who don't follow links, I've posted it below in the quote. Quote:
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![]() Good luck to all Ex-Timegate Studios Developers. May you find a place to make non-COD clones in due time. Here is hoping SouthPeak does something with the Section 8 IP. -If you have any "important" Information on your profiles, I suggest getting rid of it before the forums close. (Assuming it does, which it probably will.)- |
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I feel like it's the Publishers more than the Devs. They can say what they like but when money is involved, their Publisher i.e EA, is going to want said money.
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EA, Activision, Microsoft, Sony, I wouldn't say that the people behind these dream killing companies were intrinsically evil but the structures of these organizations are not condusive to creative work. For banking, maybe, but you can't apply the same format for human organization that works for, say, insurance and expect it to work for something which relies on the human imagination for it's products. Ergo, self-publishing devs are probably the way to go and TG is certainly one of the finest. I mean if you look at how far shooters have come in the past 6 years all you really have to hold up is Gears of War. COD and Halo certainly haven't been pushing the envelope, at least as far as gameplay is concerned, and even if Prejudice is the very last in the series it'll probably be the one game of this generation that I'll still be playing a decade out.
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Section 8 is one of the most unique shooters out there, and I really hope they don't mess that up.
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http://www.eurogamer.net/articles/20...s-the-monsters Take home point: Star Wars Battlefront 3 never happened because of an executive decision and Lucas Arts was never forced to pay for their crime against all gamers because they had more lawyers than Free Radical. This goes far beyond merely dull games but to the very core about how this industry has developed into a parody of itself. A game like Section 8 is rare today because creativity is marginalized by an oppressive corporate heirarchy which values exactly the opposite of what's in the interest of the populace (creativity, ambition, meaning, depth, no on-disc DLC.) We may still have something in the indie game market but it's small compensation for the great mainstream games that never were. SW:B3, Timesplitters 4, a Mechwarrior game for the 360, and probably many many more besides. God bless you Timegate. May you forever stand as the Good Guys.
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Introducing the new clutter-less sig! Last edited by Matu Flp Krawfe; May 5th, 2012 at 12:30 AM. |